

See this thread for more info.Ī) Likely down to a stacking mod. Allows you to create custom food chains and kibble trees, along with per creature tweaks. * You can also edit bait preferences to your own liking, using the Taming Customizer Menu. * By default, some species with strict diets have been manually added to certain baits. Damaging the creature for an extended period will break the trust and end the tame, resetting progress and resulting in a short cooldown before it can be tamed again. Doing so will grant a short de-buff to taming progress, in addition to negatively impacting taming effectiveness and imprinting. While taming, ensure not to harm the creature or any of its nearby allies (excluding combat tame battles). Much like humans, dinos don't like needles, and will aggro once hit. Doing so allows you to see the creature's wild stats, providing you some intel before deciding if the creature is worth the time and resources. Once retrieved, the sample can be analyzed at the chemistry bench. Prior to taming, blood samples can be obtained by shooting creatures with blood vial darts. With the exception of Combat Tames, Dinos will need to be have no aggro in order to be attracted to a bait or be petted or cared for. Doing so will initiate a battle! Once you have shown your prowess, these Combat Tamed creature can be tamed as normal with the mod's other activities. To do this, display your worth as a hunter by presenting a trophy bait. The more powerful creatures of the Ark will need to be bested in battle before they will consider you worthy to befriend. In addition, taming can also commence on some creatures by saving their life in the wild. By default, bait attraction is determined by if the Dino would normally eat the food item when tamed, as opposed to its vanilla taming item preferences. Simply throw a bait by using it once it's on your hotbar, or shoot a bait arrow from a bow, crossbow or compound bow. Configurable bait affinity values, which allow players or server hosts to fully customize each item.īaits are crafted in their respective crafting station, which can be unlocked from the Engram screen. Options to use Taming Ineffectiveness and Imprinting Option for taming to commence through combat events in the wild. Completing a tame using the mod rewards Taming XP equal to Kill XP. Due to the developed bond, taming always results in a perfect tame (Can be disabled via menu). Gifts may be presented when the dino is cared for and the items are unique to the specific dino being tamed. The chance of a gift increases with taming progress. If taming the leader of a pack, all its followers will also be tamed. UI messages display the progress of the tame, with yellow text indicating taming milestones and blue indicating affinity increases. The dino protecting you - Small taming increases are granted when the dino protects you from an attacker.Īdditional features, many of which can be edited via the Taming Customizer Menu. Killing the dino's target - Damage is converted to affinity with a 20% bonus, and increases taming progress. Protecting the dino from attackers - Damage to dinos that have targeted the dino being tamed is converted to affinity, and increases taming progress. Attacking the dino's target - Damage to the dino's target is converted to affinity, and increases taming progress. Caring also heals the dino for a small amount (slightly more than feeding). Caring for the dino - Can be cared for once the dino arrives at the player when following. Petting the dino - Has a short interval between each pet and grants a small taming increase. Grants affinity dependant on creature size, with smaller creatures providing the affinity of Raw Meat all the way up to the largest creatures providing the affinity of Mutton. Corpse feeding - Dinos will only eat a corpse if it offers resources that the Dino would eat once harvested. Hand feeding requires baits to be in the last item slot of the hotbar.

Eating also heals the dino for a small amount. Feeding bait to the dino - Hand feeding offers a configurable bonus as opposed to the dino eating it from the ground.


They may start following you around, wanting care or fed a fresh corpse, and may even protect you in battle! Even the most hostile creatures will eventually start to consider you a friend. Immersive Taming offers an alternative to Ark's vanilla taming methods, by allowing creatures to be tamed through in game actions vs traditional inventory items and timers.Īs taming increases, so does the creature's trust in you.
